And, with the 3D re-make (by the legendary Ken and Roberta Williams, founders of Sierra) around the corner now seems like a great time to revisit the original classic. Others ported the game to personal computers, including a version by Microsoft released in 1979. "Somewhere nearby is Colossal Cave, where others have found fortunes in treasure and gold, though it is rumored that some who enter are never seen again. The very first major text adventure game, Colossal Cave Adventure, is 46 years old this year. Colossal Cave Adventure inspired numerous games that helped launch the commercial computer game industry, including Scott Adams’ 1978 title Adventureland and Infocom’s Zork. Here is how the game's introduction starts: This is a faithful reproduction of the original game, ported to work on your Windows device. The game was later expanded and improved in collaboration with Don Woods who introduced additional fantasy elements like elves and a troll. There are plenty of moments where you can get stuck, feel like you. The game was created by Will Crowther, a caving enthusiast, who combined a faithful simulation of his cave explorations and elements of fantasy role playing (he was a fan of Dungeons and Dragons), to create an adventure game for his daughters. Colossal Cave is a tough game to master on your own, and getting that elusive 350 points for an Adventure Score is even harder. While there were other text based computer games before Adventure like STARTREK (incidentally our first release - Star Trek Classic), this was the first text based "interactive fiction" game. Colossal Cave Adventure brings to Windows the game that started it all - the game that pioneered the computer adventure game genre.
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